Xbox workers from Bethesda Game Studios and id Software are speaking out about Microsoft’s planned 3,200 job cuts — and warning that the consequences could reach far beyond the people losing their jobs. In this special episode of "Gamer Galaxy," Cher Hwang speaks with three current and recently laid-off Xbox studio workers represented by the Communications Workers of America: Nathan Hahn, a technical producer at Bethesda Game Studios; Andrew Willis, a producer at id Software and union bargaining-committee member; and Elisabeth Whyte, a former senior user researcher at Bethesda whose entire research team was eliminated.
Xbox workers from Bethesda Game Studios and id Software are speaking out about Microsoft’s planned 3,200 job cuts — and warning that the consequences could reach far beyond the people losing their jobs. Three current and recently laid-off Xbox studio workers represented by the Communications Workers of America talk about their experiences.
Xbox workers from Bethesda Game Studios and id Software are speaking out about Microsoft’s planned 3,200 job cuts — and warning that the consequences could reach far beyond the people losing their jobs.
Xbox workers from Bethesda Game Studios and id Software are speaking out about Microsoft’s planned 3,200 job cuts — and warning that the consequences could reach far beyond the people losing their jobs. In this special episode of "Gamer Galaxy," Cher Hwang speaks with three current and recently laid-off Xbox studio workers represented by the Communications Workers of America: Nathan Hahn, a technical producer at Bethesda Game Studios; Andrew Willis, a producer at id Software and union bargaining-committee member; and Elisabeth Whyte, a former senior user researcher at Bethesda whose entire research team was eliminated. The workers discuss why they believe Microsoft’s layoffs threaten institutional knowledge, game quality and the…