Earlier this month, the White House debuted five arcade-style video games on its official website, two centered on the administration’s immigration agenda. One had users chase and deport immigrants in a twisted version of “Snake.” Another had players stack Tetris-like blocks to build a wall and “protect the border." But turning cruelty into a game isn’t new. It’s an old propaganda trick, used to make hatred feel entertaining and ordinary. We saw it in Nazi Germany in 1938, among white supremacists in 2002, and now from our own government. Jacob Soboroff reports on "Connect with Jacob Soboroff."
Stuart Varney and Ashley Webster discuss why Pokémon cards are selling for more than $1 million. Webster highlights a 1998 Pikachu Illustrator card that set a record sale and explains how nostalgia turns childhood hobbies into fine art.
A lively Raiders party in Vegas with fans coming together to watch, cheer, and celebrate the team. Expect game-day energy, team spirit, and a fun crowd.
A lively Raiders party in Vegas with fans coming together to watch, cheer, and celebrate the team. Expect game-day energy, team spirit, and a fun crowd.
It's no secret that ever since its inception, The Legend of Zelda franchise has been Christ-coded, with its Christian hero Link going forth to save the realm of Hyrule with a giant cross emblazoned upon his 8-bit shield.
Why do so many AAA games feel increasingly expensive — but increasingly familiar? After 12 years at Epic Games and 27 years working with Unreal Engine, veteran game developer and executive Sjoerd De Jong left the company to help build something new: Immens Engine. In this episode of Gamer Galaxy, Sjoerd joins host Cher Hwang to explain why he believes the video game industry has reached a pivotal moment. They examine ballooning development costs, market saturation, risk-averse studios, the limitations of free-to-play games and the growing divide between older gamers and a younger, social-first generation raised on Roblox, Minecraft and Fortnite. Sjoerd also explains what Immens Engine is designed to do differently from Unreal Engine and…
Grand Theft Auto VI's optional relationship mechanic, letting players text, date, and flirt with a fictional female character, has sparked a social media fight over whether a video game can count as infidelity. Shelby Haas, a bride-to-be, posted a TikTok video that racked up more than five million views with a blunt declaration: she would […] The post Women vow to ban boyfriends from GTA 6 over in-game romance feature they call 'cheating' appeared first on American Almanac .
Grand Theft Auto VI's optional relationship mechanic, letting players text, date, and flirt with a fictional female character, has sparked a social media fight over whether a video game can count as infidelity. Shelby Haas, a bride-to-be, posted a TikTok video that racked up more than five million views with a blunt declaration: she would not allow her fiancé anywhere near the game. Her objection centered on a feature that lets players maintain a romantic relationship with Lucia Caminos, GTA 6's female protagonist, complete with flirty text messages, dates, and the possibility of physical intimacy. The game, set for release on November 19 for PlayStation 5 and Xbox Series X/S, reportedly takes roughly 80 hours to complete. But it is not…Open
U.S. — The Ramsey Show was cut short on Wednesday when host Dave Ramsey became obviously frustrated with a millennial caller who confessed to paying full price for The Legend of Zelda: Ocarina of Time on seven different occasions.